Showing posts with label TECHNOLOGY AND SCIENCE. Show all posts
Showing posts with label TECHNOLOGY AND SCIENCE. Show all posts

DESIGN AND SYSTEMS(2 N.O.T)1

DESIGN AND SYSTEMS

The Essence of Engineering Is Design Under Constraint

Every engineering design operates within constraints that must be identified and taken into account. One type of constraint is absolute—for example, physical laws such as the conservation of energy or physical properties such as limits of flexibility, electrical conductivity, and friction. Other types have some flexibility: economic (only so much money is available for this purpose), political (local, state, and national regulations), social (public opposition), ecological (likely disruption of the natural environment), and ethical (disadvantages to some people, risk to subsequent generations). An optimum design takes into account all the constraints and strikes some reasonable compromise among them. Reaching such design compromises—including, sometimes, the decision not to develop a particular technology further—requires taking personal and social values into account. Although design may sometimes require only routine decisions about the combining of familiar components, often it involves great creativity in inventing new approaches to problems, new components, and new combinations—and great innovation in seeing new problems or new possibilities.
But there is no perfect design. Accommodating one constraint well can often lead to conflict with others. For example, the lightest material may not be the strongest, or the most efficient shape may not be the safest or the most aesthetically pleasing. Therefore every design problem lends itself to many alternative solutions, depending on what values people place on the various constraints. For example, is strength more desirable than lightness, and is appearance more important than safety? The task is to arrive at a design that reasonably balances the many trade-offs, with the understanding that no single design is ever simultaneously the safest, the most reliable, the most efficient, the most inexpensive, and so on.
It is seldom practical to design an isolated object or process without considering the broad context in which it will be used. Most products of technology have to be operated, maintained, occasionally repaired, and ultimately replaced. Because all these related activities bear costs, they too have to be considered. A similar issue that is becoming increasingly important with more complex technologies is the need to train personnel to sell, operate, maintain, and repair them. Particularly when technology changes quickly, training can be a major cost. Thus, keeping down demands on personnel may be another design constraint.
Designs almost always require testing, especially when the design is unusual or complicated, when the final product or process is likely to be expensive or dangerous, or when failure has a very high cost. Performance tests of a design may be conducted by using complete products, but doing so may be prohibitively difficult or expensive. So testing is often done by using small-scale physical models, computer simulations, analysis of analogous systems (for example, laboratory animals standing in for humans, earthquake disasters for nuclear disasters), or testing of separate components only.

All Technologies Involve Control

All systems, from the simplest to the most complex, require control to keep them operating properly. The essence of control is comparing information about what is happening with what we want to happen and then making appropriate adjustments. Control typically requires feedback (from sensors or other sources of information) and logical comparisons of that information to instructions (and perhaps to other data input)—and a means for activating changes. For example, a baking oven is a fairly simple system that compares the information from a temperature sensor to a control setting and turns the heating element up or down to keep the temperature within a small range. An automobile is a more complex system, made up of subsystems for controlling engine temperature, combustion rate, direction, speed, and so forth, and for changing them when the immediate circumstances or instructions change. Miniaturized electronics makes possible logical control in a great variety of technical systems. Almost all but the simplest household appliances used today include microprocessors to control their performance.
As controls increase in complexity, they too require coordination, which means additional layers of control. Improvement in rapid communication and rapid processing of information makes possible very elaborate systems of control. Yet all technological systems include human as well as mechanical or electronic components. Even the most automatic system requires human control at some point—to program the built-in control elements, monitor them, take over from them when they malfunction, and change them when the purposes of the system change. The ultimate control lies with people who understand in some depth what the purpose and nature of the control process are and the context within which the process operates.

TECHNOLOGY AND SCIENCE(1 N.O.T)

TECHNOLOGY AND SCIENCE

! Technology Draws on Science and Contributes to It

In earlier times, technology grew out of personal experience with the properties of things and with the techniques for manipulating them, out of know-how handed down from experts to apprentices over many generations. The know-how handed down today is not only the craft of single practitioners but also a vast literature of words, numbers, and pictures that describe and give directions. But just as important as accumulated practical knowledge is the contribution to technology that comes from understanding the principles that underlie how things behave—that is, from scientific understanding.
Engineering, the systematic application of scientific knowledge in developing and applying technology, has grown from a craft to become a science in itself. Scientific knowledge provides a means of estimating what the behavior of things will be even before we make them or observe them. Moreover, science often suggests new kinds of behavior that had not even been imagined before, and so leads to new technologies. Engineers use knowledge of science and technology, together with strategies of design, to solve practical problems.
In return, technology provides the eyes and ears of science—and some of the muscle, too. The electronic computer, for example, has led to substantial progress in the study of weather systems, demographic patterns, gene structure, and other complex systems that would not have been possible otherwise. Technology is essential to science for purposes of measurement, data collection, treatment of samples, computation, transportation to research sites (such as Antarctica, the moon, and the ocean floor), sample collection, protection from hazardous materials, and communication. More and more, new instruments and techniques are being developed through technology that make it possible to advance various lines of scientific research.
Technology does not just provide tools for science, however; it also may provide motivation and direction for theory and research. The theory of the conservation of energy, for example, was developed in large part because of the technological problem of increasing the efficiency of commercial steam engines. The mapping of the locations of the entire set of genes in human DNA has been motivated by the technology of genetic engineering, which both makes such mapping possible and provides a reason for doing so.
As technologies become more sophisticated, their links to science become stronger. In some fields, such as solid-state physics (which involves transistors and superconductors), the ability to make something and the ability to study it are so interdependent that science and engineering can scarcely be separated. New technology often requires new understanding; new investigations often require new technology.

! Engineering Combines Scientific Inquiry and Practical Values

The component of technology most closely allied to scientific inquiry and to mathematical modeling is engineering. In its broadest sense, engineering consists of construing a problem and designing a solution for it. The basic method is to first devise a general approach and then work out the technical details of the construction of requisite objects (such as an automobile engine, a computer chip, or a mechanical toy) or processes (such as irrigation, opinion polling, or product testing).
Much of what has been said about the nature of science applies to engineering as well, particularly the use of mathematics, the interplay of creativity and logic, the eagerness to be original, the variety of people involved, the professional specialties, public responsibility, and so on. Indeed, there are more people called engineers than people called scientists, and many scientists are doing work that could be described as engineering as well as science. Similarly, many engineers are engaged in science.
Scientists see patterns in phenomena as making the world understandable; engineers also see them as making the world manipulable. Scientists seek to show that theories fit the data; mathematicians seek to show logical proof of abstract connections; engineers seek to demonstrate that designs work. Scientists cannot provide answers to all questions; mathematicians cannot prove all possible connections; engineers cannot design solutions for all problems.
But engineering affects the social system and culture more directly than scientific research, with immediate implications for the success or failure of human enterprises and for personal benefit and harm. Engineering decisions, whether in designing an airplane bolt or an irrigation system, inevitably involve social and personal values as well as scientific judgments.